Aztecia Versus Fezia - Battle of the Forest Patch Map Move 6, Hex A2
The Fezians have finally attacked Aztecian territory. The Aztecs who had previously withdrawn from the Fezian North Aztecia have been reinforced by two armies, including those sent from the capital. The Aztecs formidable weapons include two Stegosaurs with howdahs and two wizards. The Fezians newly arrived, must await their artillery but it does not arrive. They make a formidable firing line of muskets and bows. The Aztecs boldly go on the offensive.
BELOW: Aztecs advance. Eagle eyes will have spotted the lone prone Beersteiner grenadier who is not meant to be there!
Fezian infantry try to take down a stegosaur. (Stegosaur stats are based on the Lizardman ones in Warhammer and applied to both dinosaurs).
The Hillmen attack the Aztec bowmen. The bowmen are outclassed
The other stegosaur with Aztec bowmen in howdah
Fezian wizard isolated
Aztec forces close in on the Fezian line.
Aztec sorcerer and bowmen
Fezian lines are reduced by archery.
Aztec heavy infantry and bowmen move forward,
A Stegosaur rams into the Fezian archers.
Fezian last stand
The stegosaur joins in
The field of battle is open except for some small rocky outcrops and a patch of jungle. The Aztec commander gains strategic advantage of position and movement as dice rolls determine that the Fezian side sets up first and moves last. The Aztec army moves forward with a flanking overlap against the Fezian left flank.
The stegosaurs head straight towards the Fezian lines and most missile fire bounces off their scaly skins. One stegosaur charges into the musket line which includes the genie. The monster inflicts casualties and pushes them from the field of battle. Other Fezian regiments are also pushed from the field.
A war of spell and counter spell was also waged between the Fezian wizard and genie, on the one hand and the two Aztec wizards on the other. But the Genie is driven off before he can assume gigantic dimensions. Although, Fezian magic foils most Aztec sorcery one of the Aztec wizards sends a magic bolt at his opposite number and knocks him out. Yet, interdimensional cascades cause mispells to knock out both Aztec wizards and kills a number of Aztec warriors (as well as some Hillmen caught up in the carnage.
The Fezian general charges a stegosaur and is eventually killed. The Fezian army is stalled but the last standing hero leads a last stand before being killed.
The carnage on both sides has been colossal but no Fezians are left on the field. Even so, the Fezians driven from the filed will live to fight another day. Other Fezian and Bogavanian forces are in the area, ominous for the exhausted Aztec army.
THE ARMIES
Fezia:
Battle: After battle with 25% casualties returned
General Rabb 0 (lost second life)
Genie 1 (Driven off field)
Hero, Shafna 0 (lost second life)
Hero, Magrab Cheo 1
Hero ? 1
Wizard Nazam unconscious (lost a life, carried from field)
Hillmen mercenaries 14 6 (rescued wizard)
Hillmen mercenaries 16 16
Ebons light tribal 19 15 (driven from field, one guarding POWS)
Bowmen 14 24 17 (driven from field)
Heavy Infantry, Yellow Robes 18 18 (driven from field)
Muskets flintlocks Red 20 0
Muskets flintlocks Red 20 0
Muskets flintlocks Blue 21 0
Militia Matchlocks Purple 18 0
Bowmen 24 14 (driven from field)
Militia Matchlocks Purple 18 0
Bowmen 24 14 (driven from field)
4 Cannons 18 crew Remained in reserve
Supply Wagons Remained in reserve
Aztecia: (After battle with 50% casualties returned)
General Hzil (Army C/F)
Wizard (Unconscious, one life lost)
Light infantry 22 18
Light Infantry 24 24
Light Infantry 9 9
Elite Polka Dot Infantry 19 19
Elite Polka Dot Infantry 19 19
Bowmen 19 18
Wagons
Wagons
Army E2 (sent by emperor):
Hero Xolo
Bowmen 24 17
Bowmen 24 17
Elite Jaguar and Eagle 'knights' 24 12
Stegadon 1 1
Heavy Infantry 24 22
Heavy Infantry 24 22
Wagons
General Coyotly (Army D)
Wizard Guatemoc level 3 (Unconscious, lost one life)
Bowmen 24 12
Bowmen 24 12
Bowmen 24 10
Bowmen 24 0
Stegadon 1 1
Wagons
CONCLUSION:
As can be seen, the Fezians were seriously outnumbered. They had superior fire-power but the artillery part did not arrive for the battle. The Fezian lines, so close together fell victim to being pushed off the field of battle. When the Aztecs were defeating units they were pushed back, thus pushing back other Fezian units behind. The Aztecs took some heavy casualties getting to the Fezians but then then Aztec numbers began to tell. Emperor Zizoc keeps feeding Aztecs into the meat grinder.
The Stegosaurs were formidable and had archers in howdahs taken from the archer units. One of the beasts had one wound left and most of the crew dead at the end of battle so it was close to being killed.
As the Fezians withdrew they get back only 25 % of casualties. The Aztecs get 50% back.
THE FUTURE:
Both armies must rest one map move. Aztec scouts have revealed that a Bogavanian army is marching South and that a Fezian cavalry force is in the vicinity. The Aztec victory might be a temporary one.
This was the end of Map Move 6.
For Map Move 7 the Vampire Lord is continuing his attack on the Beersteiner capital. Beersteiner cavalry is in the vicinity and more support might also be coming from a nearby garrison. There is also a substantial Beersteiner force in the Northern border region.
Actions in Aztecia might or might not be on pause.
Map of Northern Beerstein, Necrolia and part of Fezia. The Beersteiner capital is at far left middle (circled H44)
Map of Northern Beerstein, Necrolia and part of Fezia. The Beersteiner capital is at far left middle (circled H44)
Red and white stars show battles in North Aztecia (Fezian terrritory) and Aztecia. The larger star is the site of the latest Aztec victory. Two smaller stars to the Northern Fezian victories although one of these was just a massacre of a few fleeing Aztec units. Also shown is Patra which is not a nation participating in this war, although some individual volunteers may have found their way into Aztec ranks, notably their heavy infantry.
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